Tyler Kurtz, also known as the wolf boy, is a child raised by a wolf. Even after returning to human society, some habits have been carved into his bones, such as keeping his long nails, which makes him feel safe. And when he is emotional, he could only howl to the sky.
Overview
Tyler is the new T5 Hero which hasn’t been tested thoroughly yet.
Tyler Kurtz, also known as the wolf boy, is a child raised by a wolf. Even after returning to human society, some habits have been carved into his bones, such as keeping his long nails, which makes him feel safe. And when he is emotional, he could only howl to the sky.
To fight against mutant creatures, Kurz has his own set of methods, self-made wooden bows and arrows. There is no worry of running out of bullets. Of course, compared to bows and arrows, the cooperation of he and his two brothers is much more fatal. Their tacit understanding and swiftness, are not inferior to thermal weapons.
The names of the two wolf brothers are Black and White. This also makes them feel awkward in face of Frank since their names don’t seem to be powerful enough. This is normal. No one expects the wolf boy to have a great naming technique. In this world, high combat power is more important than a nice name.
Summary
Item | Military |
---|---|
Type | Marksman |
March Capacity | 13400 |
Hunter Attack | 391.70% |
Hunter Defense | 391.70% |
Settlement Troop Health | +31.80% |
Rally Troop Attack | 63.50% |
Hunter Health | 134.20% |
Hunter Lethality | 149.10% |
Explorer | Military | |
---|---|---|
Thorns Trap
|
Tyler sets up a thorn trap, which lasts for 10 seconds, gradually slows down the infected to a freeze, and causes 10 damage every second. When the wolf is activated, it will cause additional damage to the trapped infected. | Every 5 attacks will arrange a thorn trap, causing additional 150% damage to the target, with additional 100% damage in the following attack |
Two Fierce Wolves
|
Tyler calls two companions of wolves to attack the infected, and slows down 20% of them. Wolf attack power 2301.60, health 27673.83. | Inspired by wolves, common attack damage caused by troops +40%. |
Feral Instinct
|
Tyler howls, adding 50% attack power to the two wolf companions and restoring 1701.14 life per second |
Tyler stimulates his feral instincts when fighting, and the damage of his troops to riders +20%, the damage to the infantry +20%. |
I’ve been hearing rumours Jarrett is better than Tyler Kurtis based on his skills? Do you happen to have tested and compared the outcome of these two heroes?
When my Tyler reached lvl 5 on his 2nd skill it was only worth +20% damage not 40%. Is this effected by his rank?